Traits

Crystal Growth (RU)

Crystal Growth (RU) (Restricted)

Species: Ruptour (Crystalline Soul subtype)

Required Trait Aspects: Crystals grow from the character's body.
Choice Trait Aspects: 

  • Amount, placement, and shape is up to the designer.
  • The crystals can grow in small pieces or large clusters. They can be any size.

Baby Modifications: N/A

Obtained From: Crystal Torch, Crystalline Soul Potion

Soul Fabric (RU)

Soul Fabric (RU) (Restricted)

Species: Ruptour (Crystalline Soul subtype)

Required Trait Aspects: Parts of the character's body dissolve into floating pieces of fabric.
Choice Trait Aspects: 

  • Placement is up to the designer.
  • The fabric can be opaque, semi-transparent, or transparent.

Baby Modifications: N/A

Obtained From: Crystal Torch, Crystalline Soul Potion

Crystallized Fur (RU)

Crystallized Fur (RU) (Restricted)

Species: Ruptour (Crystalline Soul subtype)

Required Trait Aspects: The ends of fur clumps harden into crystal.
Choice Trait Aspects: 

  • Placement is up to the designer.
  • The crystal can glow.

Baby Modifications: N/A

Obtained From: Crystal Torch, Crystalline Soul Potion

Moth Feelers (TR)

Moth Feelers (TR) (Restricted)

Species: Tortuvina (Comet Moth subtype)

Required Trait Aspects: The character has a pair of ellipse-shaped moth feelers on the top of their head.
Choice Trait Aspects: 

  • Alternatively, the feelers can have any leaf-like shape.
  • Size is up to the designer.

Baby Modifications: The feelers are smaller.

Obtained From: Leafy Pot, Comet Moth Potion

Moth Mane (TR)

Moth Mane (TR) (Restricted)

Species: Tortuvina (Comet Moth subtype)

Required Trait Aspects: The character has a large, furred mane around their neck.
Choice Trait Aspects: 

  • The mane can be any shape and size.

Baby Modifications: N/A

Obtained From: Leafy Pot, Comet Moth Potion

Moth Trailers (TR)

Moth Trailers (TR) (Restricted)

Species: Tortuvina (Comet Moth subtype)

Required Trait Aspects: Pair of thin, symmetrical strands grow from the sides of the character's tail. Each strand expands out into a shape at the end.
Choice Trait Aspects: 

  • The shape at the end of each strand is up to the designer. Mismatching is allowed.
  • Placement, amount, and size is up to the designer.

Baby Modifications: The strands are shorter.

Obtained From: Leafy Pot, Comet Moth Potion

Scorpion Pincers (LM)

Scorpion Pincers (LM) (Restricted)

Species: Lumendra (Armored Scorpion subtype)

Required Trait Aspects: The character's legs resemble scorpion pincers.
Choice Trait Aspects: 

  • This trait can be applied to all legs, or just the front legs.
  • Shape and size is up to the designer.

Baby Modifications: N/A

Obtained From: Scorpion Poison, Armored Scorpion Potion

Scorpion Plating (LM)

Scorpion Plating (LM) (Restricted)

Species: Lumendra (Armored Scorpion subtype)

Required Trait Aspects: Armor-like plating covers the character's body.
Choice Trait Aspects: 

  • Placement is up to the designer.
  • Shape is up to the designer.

Baby Modifications: N/A

Obtained From: Scorpion Poison, Armored Scorpion Potion

Scorpion Legs (LM)

Scorpion Legs (LM) (Restricted)

Species: Lumendra (Armored Scorpion subtype)


STACKING: When stacked with the Scorpion Pincers trait, Scorpion Pincers always overrides the front legs.

Required Trait Aspects: The character's legs are thin and arachnid-like.
Choice Trait Aspects: N/A

Baby Modifications: N/A

Obtained From: Scorpion Poison, Armored Scorpion Potion

Body Spikes (LM)

Body Spikes (LM) (Restricted)

Species: Lumendra (Armored Scorpion subtype)

Required Trait Aspects: The character has spikes growing on their body.
Choice Trait Aspects: 

  • Placement and amount is up to the designer.
  • Size is up to the designer.

Baby Modifications: The spikes are smaller.

Obtained From: Scorpion Poison, Armored Scorpion Potion

Nebula Essence (TR)

Nebula Essence (TR) (Restricted)

Species: Tortuvina (Nebula Wanderer subtype)

Required Trait Aspects: Swirling essence floats around the character at all times.
Choice Trait Aspects: 

  • Placement and amount is up to the designer.
  • The essence can form any shapes.
  • The essence can contain stars and/or abstract markings. 
  • The essence can glow.

Baby Modifications: N/A

Obtained From: Nebula Wand, Nebula Wanderer Potion

Nebula Breath (TR)

Nebula Breath (TR) (Restricted)

Species: Tortuvina (Nebula Wanderer subtype)

Required Trait Aspects: Swirling essence leaks from the corner of the character's mouth.
Choice Trait Aspects: 

  • The essence can form any shapes.
  • The essence can contain stars and/or abstract markings. 
  • The essence can glow.

Baby Modifications: N/A

Obtained From: Nebula Wand, Nebula Wanderer Potion

Constellation Markings (TR)

Constellation Markings (TR) (Restricted)

Species: Tortuvina (Nebula Wanderer subtype)

Required Trait Aspects: Constellation markings move around on the character's body. They can sometimes even levitate off of the character's body.
Choice Trait Aspects: 

  • The constellation markings can glow.

Baby Modifications: N/A

Obtained From: Nebula Wand, Nebula Wanderer Potion

Diamondback Scales (CN)

Diamondback Scales (CN) (Restricted)

Species: Candle Noodle (Diamondback subtype)

Required Trait Aspects: Scales grow on the character's body (excluding the wax).
Choice Trait Aspects: 

  • Placement and amount is up to the designer.
  • Scale shape is up to the designer.

Baby Modifications: N/A

Obtained From: Diamond Fang, Diamondback Potion

Diamondback Spines (CN)

Diamondback Spines (CN) (Restricted)

Species: Candle Noodle (Diamondback subtype)

Required Trait Aspects: Spines run along the character's back and/or tail. The material of the spines resembles precious gems.
Choice Trait Aspects: 

  • Placement and amount is up to the designer.
  • Shape and size is up to the designer.

Baby Modifications: N/A

Obtained From: Diamond Fang, Diamondback Potion

Cobra Scales (LM)

Cobra Scales (LM) (Restricted)

Species: Lumendra (King Cobra subtype)

Required Trait Aspects: Scales grow on the character's body.
Choice Trait Aspects: 

  • Placement and amount is up to the designer.
  • Scale shape is up to the designer.

Baby Modifications: N/A

Obtained From: Cobra Carver, King Cobra Potion

Cobra Hood (LM)

Cobra Hood (LM) (Restricted)

Species: Lumendra (King Cobra subtype)

Required Trait Aspects: The character's mouth connects to a cobra-like hood. The neck expands to be wider and there are ventral scales through the center of the neck.
Choice Trait Aspects: N/A

Baby Modifications: N/A

Obtained From: Cobra Carver, King Cobra Potion

Viper Scales (TR)

Viper Scales (TR) (Restricted)

Species: Tortuvina (Bush Viper subtype)

Required Trait Aspects: Scales grow on the character's body.
Choice Trait Aspects: 

  • Placement and amount is up to the designer.
  • Scale shape is up to the designer.

Baby Modifications: N/A

Obtained From: Viper Herbs, Bush Viper Potion

Viper Face Spikes (TR)

Viper Face Spikes (TR) (Restricted)

Species: Tortuvina (Bush Viper subtype)

Required Trait Aspects: The character has spikes growing on their face and/or head.
Choice Trait Aspects: 

  • Placement and amount is up to the designer.
  • Size is up to the designer.

Baby Modifications: The spikes are smaller.

Obtained From: Viper Herbs, Bush Viper Potion

Plant Growth (CN)

Plant Growth (CN) (Restricted)

Species: Candle Noodle (Sheep subtype)

Required Trait Aspects: Plants grow on the character's body. Plant growth on the wax is also allowed.
Choice Trait Aspects: 

  • You may choose any plants and any variety of plants. Fantastical plants are allowed.
  • Placement and amount is up to the designer.

Baby Modifications: The plants are in their bud/sprouting forms.

Obtained From: Woolly Clump, Sheep Potion

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