Traits

Flame Halo (CN)

Flame Halo (CN) (Restricted)

Species: Candle Noodle (Seraphim subtype)

A halo encircles the character's head and/or tail flame. The halo can be any shape, as long as it fully encircles and floats around the flame. It cannot be larger than the character's head.

Applicable to: Candle Noodles

Butterfly Antennae (CN)

Butterfly Antennae (CN) (Restricted)

Species: Candle Noodle (Butterfly subtype)

The character has a set of antennas on the top of their head. The antennas must be at least somewhat curled. They can optionally end in any shape.

Applicable to: Candle Noodles

Butterfly Attraction (CN)

Butterfly Attraction (CN) (Restricted)

Species: Candle Noodle (Butterfly subtype)

The character somehow attracts butterflies at all times. The amount of butterflies can vary from just a few to a whole swarm.

Applicable to: Candle Noodles

Deep Sea Back Fins (CN)

Deep Sea Back Fins (CN) (Restricted)

Species: Candle Noodle (Deep Sea subtype)

Fins run along the character's back. Fin shape is up to the designer, as long as they resemble aquatic fins of some sort.

Applicable to: Candle Noodles

Neck Gills (CN)

Neck Gills (CN) (Restricted)

Species: Candle Noodle (Deep Sea subtype)

The character has a set of gills on their neck. There can only be one gill on each side, and the wrap around the neck in a curved shape.

Applicable to: Candle Noodles

Deep Sea Leg Fins (CN)

Deep Sea Leg Fins (CN) (Restricted)

Species: Candle Noodle (Deep Sea subtype)

Fins run along the back of the character's arms and/or legs. There must always be fins on both sides. For example if the designer chooses to only place limbs on the hind legs, there must be a fin on each leg. Fin shape is up to the designer, as long as they resemble aquatic fins of some sort.

Applicable to: Candle Noodles

Deep Sea Lure (CN)

Deep Sea Lure (CN) (Restricted)

Species: Candle Noodle (Deep Sea subtype)

A lure with a bright bulb at the end grows from the character's forehead. The bulb can be any shape. This trait does not replace the character's head flame.

Applicable to: Candle Noodles

Furred Mane (LM)

Furred Mane (LM) (Restricted)

Species: Lumendra (Croissant subtype)

The character has a large, fluffy, furred mane around their neck.

Applicable to: Lumendras

Furred Body (LM)

Furred Body (LM) (Restricted)

Species: Lumendra (Croissant subtype)

Fur can be placed anywhere on (or all over) the character's body.

Applicable to: Lumendras

Bread Body (LM)

Bread Body (LM) (Restricted)

Species: Lumendra (Croissant subtype)

Similar to bread, there are scoring-marks on the character's back. There can optionally also be steam coming off the back.

Applicable to: Lumendras

Forest Ruffs (LM)

Forest Ruffs (LM) (Restricted)

Species: Lumendra (Forest Sprite subtype)

The character has wavy strands of fur growing from their cheeks.

Applicable to: Lumendras

Forest Step (LM)

Forest Step (LM) (Restricted)

Species: Lumendra (Forest Sprite subtype)

Plant growth follows in the character's footsteps.

Applicable to: Lumendras

Forest Growth (LM)

Forest Growth (LM) (Restricted)

Species: Lumendra (Forest Sprite subtype)

Plants of choice (excluding tall plants, such as trees and large shrubs) grow on the character's body. Placement and amount is up to the designer.

Applicable to: Lumendras

Sprite Antennae (LM)

Sprite Antennae (LM) (Restricted)

Species: Lumendra (Forest Sprite subtype)

There is a pair of antennas on the forehead. The end can be any shape.

Applicable to: Lumendras

Essence of Wind (RU)

Essence of Wind (RU) (Restricted)

Species: Ruptour (Windweaver subtype)

Swirly pieces of wind surround the character at all times. Placement is up to the designer.

Applicable to: Ruptours

Windweaver's Fetlocks (RU)

Windweaver's Fetlocks (RU) (Restricted)

Species: Ruptour (Windweaver subtype)

The fur around the character's ankles dissolves into wind essence.

Applicable to: Ruptours

Windweaver's Breath (RU)

Windweaver's Breath (RU) (Restricted)

Species: Ruptour (Windweaver subtype)

Swirly pieces of wind leak out of the corner of the character's mouth.

Applicable to: Ruptours

Light Trail (RU)

Light Trail (RU) (Restricted)

Species: Ruptour (Comet subtype)

The character leaves a comet-like trail of light behind them when they move.

Applicable to: Ruptours

Bushy Cerata (LM)

Bushy Cerata (LM) (Restricted)

Species: Lumendra (Nudibranch subtype)

There are bushy, rounded cerata on the character's back. This trait can be stacked with spiked cerata.

Applicable to: Lumendras

Spiked Cerata (LM)

Spiked Cerata (LM) (Restricted)

Species: Lumendra (Nudibranch subtype)

There are spiky, horn-like cerata on the character's back. This trait can be stacked with bushy cerata.

Applicable to: Lumendras

387 results found.