Traits
[S] Flower Flames (CN) (Rare)
Required Trait Aspects: The flame shape resembles a flower.
Choice Trait Aspects:
- You may choose any flower to base the flame shape on, even fictional flowers.
Baby Modifications: LATENT. Flames are not yet developed.
Obtained From: Rare MYO (or higher rarity), Rare Trait Tome (or higher rarity)
[C] Patterned Flames (CN) (Rare)
Required Trait Aspects: There can be any amount and complexity of patterns on the flames.
Choice Trait Aspects: N/A
Baby Modifications: LATENT. Flames are not yet developed.
Obtained From: Rare MYO (or higher rarity), Rare Trait Tome (or higher rarity)
[S] Custom Shaped Flames (CN) (Legendary)
Required Trait Aspects: The flames can be any shape.
Choice Trait Aspects: N/A
Baby Modifications: LATENT. Flames are not yet developed.
Obtained From: Legendary MYO, Legendary Trait Tome
[S] Ghost Friend Flames (CN) (Legendary)
Required Trait Aspects: The flames are sentient with ghost-like shapes. They must each have a face.
Choice Trait Aspects:
- There can be anywhere from 1 to 3 ghosts from each flame point. The head and tail flames can have different numbers of ghosts.
Baby Modifications: LATENT. Flames are not yet developed.
Obtained From: Legendary MYO, Legendary Trait Tome
[S/C] Mismatched Flames (CN) (Legendary)
STACKING: This trait must be stacked with at least one [S] flame shape trait, one [M] flame marking trait, and one additional [S] or [M] trait.
Required Trait Aspects: Different flame traits (can be a combination of multiple) can be applied to the head vs. tail flames
Choice Trait Aspects:
Baby Modifications: LATENT. Flames are not yet developed.
Obtained From: Legendary MYO, Legendary Trait Tome
[S] Butterfly Flames (CN) (Restricted)
Required Trait Aspects: The flames are sentient with butterfly-like shapes.
Choice Trait Aspects:
- The butterflies can optionally have antennae.
- There can be anywhere from 1 to 3 butterflies from each flame point. The head and tail flames can have different numbers of butterflies.
Baby Modifications: LATENT. Flames are not yet developed.
Obtained From: Butterfly Wing, Butterfly Potion
Flame Halo (CN) (Restricted)
Required Trait Aspects: A halo encircles the character's flame/s.
Choice Trait Aspects:
- The halo can be applied to the character's head and/or tail flame.
- The halo can be any size and shape. Small gaps and non-circular shapes are allowed
Baby Modifications: N/A
Obtained From: Seraph's Tome, Seraphim Potion
Multi-Flame (CN) (Legendary)
STACKING: This trait cannot be applied if the [S] flame shape trait already specifies the number of flames allowed from one flame point. Additionally, Mismatch Flames is not required for there to be different amounts of flames on the head vs. tail.
Required Trait Aspects: Allows for multiple primary flames instead of just one on the head and/or tail.
Choice Trait Aspects:
- There is no limit on the number of primary flames a single flame point can have.
- Flames from the same flame point can have different sizes.
- Flames from the same flame point can have different shapes if the [S] flame shape trait allows for shape flexibility (ex. Flower Flames, Custom Shaped Flames).
Baby Modifications: LATENT. Flames are not yet developed.
Obtained From: Legendary MYO, Legendary Trait Tome
[S] Bunbun Flames (CN) (Restricted)
Required Trait Aspects: The flames are sentient with round shapes and bunny ears. They must each have a face.
Choice Trait Aspects:
- The bunnies can optionally have tails and/or whiskers.
- There can be anywhere from 1 to 3 bunnies from each flame point. The head and tail flames can have different numbers of bunnies.
Baby Modifications: LATENT. Flames are not yet developed.
Obtained From: Rabbit Trinket, Water Rabbit Potion
[C] Standard Flame Coloration (CN) (Common)
Required Trait Aspects: Solid colored flames.
Choice Trait Aspects:
- You may slightly stylize the flame by adding shading or a light spot in its center.
Baby Modifications: LATENT. Flames are not yet developed.
Obtained From: Common MYO (or higher rarity), Common Trait Tome (or higher rarity)
Frostborne Beak (TR) (Restricted)
Required Trait Aspects: The character has a beak in place of a snout.
Choice Trait Aspects:
- The beak can be any avian-like shape and size.
- The beak can connect all the way to the back of the mouth or cut off in the middle.
Baby Modifications: N/A
Obtained From: Frost Arrow, Frostborne Potion
Bat Nose (CN) (Restricted)
Required Trait Aspects: The character has a triangular, upturned nose.
Choice Trait Aspects: N/A
Baby Modifications: N/A
Obtained From: Bat Dagger, Spirit Bat Potion
Short Snout (CN) (Rare)
Required Trait Aspects: The snout is abnormally small.
Choice Trait Aspects: N/A
Baby Modifications: N/A
Obtained From: Rare MYO (or higher rarity), Rare Trait Tome (or higher rarity)
Hooked Snout (CN) (Unusual)
Required Trait Aspects: The tip of the snout hooks upwards.
Choice Trait Aspects: N/A
Baby Modifications: N/A
Obtained From: Unusual MYO (or higher rarity), Unusual Trait Tome (or higher rarity)
Beak (CN) (Restricted)
Required Trait Aspects: The character has a beak in place of a snout.
Choice Trait Aspects:
- The beak can be any avian-like shape and size.
- The beak can connect all the way to the back of the mouth or cut off in the middle.
Baby Modifications: N/A
Obtained From: Owl Feather, Owl Seer Potion
Griffon Beak (RU) (Restricted)
Required Trait Aspects: The character has a beak in place of a snout.
Choice Trait Aspects:
- The beak can be any avian-like shape and size.
- The beak can connect all the way to the back of the mouth or cut off in the middle.
Baby Modifications: N/A
Obtained From: Aurora Window, Aurora Griffon Potion
Reindeer Nose (CN) (Restricted)
Required Trait Aspects: The character has a large, cervidae nose.
Choice Trait Aspects: N/A
Baby Modifications: N/A
Obtained From: Reindeer Antler, Reindeer Potion
Beak (LM) (Restricted)
Required Trait Aspects: The character has a beak in place of a snout.
Choice Trait Aspects:
- The beak can be any avian-like shape and size.
- The beak can connect all the way to the back of the mouth or cut off in the middle.
Baby Modifications: N/A
Obtained From: Music Box, Songbird Potion
Standard Snout (CN) (Common)
Required Trait Aspects: The standard, medium length snout.
Choice Trait Aspects: N/A
Baby Modifications: N/A
Obtained From: Common MYO (or higher rarity), Common Trait Tome (or higher rarity)
Cobra Fangs (LM) (Restricted)
Required Trait Aspects: The character has a pair of abnormally long and sharp fangs.
Choice Trait Aspects: N/A
Baby Modifications: N/A
Obtained From: Cobra Carver, King Cobra Potion