Traits
Spirit Markings (CN) (Restricted)
Required Trait Aspects: The character has glowing markings.
Choice Trait Aspects:
- You may choose which markings the glow is applied to.
Baby Modifications: N/A
Obtained From: Bat Dagger, Spirit Bat Potion
Reindeer Neck Fluff (CN) (Restricted)
Required Trait Aspects: The character has a large, furred mane around their neck.
Choice Trait Aspects:
- The mane can be any shape and size.
Baby Modifications: N/A
Obtained From: Reindeer Antler, Reindeer Potion
Cheek Patches (CN) (Restricted)
Required Trait Aspects: The character has two protruding circular patches on their cheeks.
Choice Trait Aspects:
- The patches can have a gel-like texture.
Baby Modifications: N/A
Obtained From: Reindeer Antler, Reindeer Potion
Furred Body (CN) (Restricted)
Required Trait Aspects: Fur can be placed anywhere on the character's body (excluding the wax).
Choice Trait Aspects: N/A
Baby Modifications: N/A
Obtained From: Reindeer Antler, Reindeer Potion
Mystic Water Rings (CN) (Restricted)
Required Trait Aspects: Rings and droplets of water swirl around the character.
Choice Trait Aspects:
- The water can be any color.
- The water can form any shape.
- Size and placement is up to the designer.
Baby Modifications: N/A
Obtained From: Rabbit Trinket, Water Rabbit Potion
Feathered Body (CN) (Restricted)
Required Trait Aspects: Feathers can be placed anywhere on the character's body (excluding the wax).
Choice Trait Aspects: N/A
Baby Modifications: N/A
Obtained From: Owl Feather, Owl Seer Potion
Winged Crown (CN) (Restricted)
Required Trait Aspects: The character has a pair of feathered on the top of their head, with one wing on either side of the flame wick.
Choice Trait Aspects:
- The wings can be any size, and placement is up to the designer (as long as one is on either side of the wick.
- The wings don't have to be covered in wax.
Baby Modifications: The wings are smaller.
Obtained From: Seraph's Tome, Seraphim Potion
Butterfly Crown (CN) (Restricted)
Required Trait Aspects: A pair of butterfly wings can be placed anywhere on the head.
Choice Trait Aspects:
- The butterfly wings can be opaque, semi-transparent, or transparent.
- Shape is completely up to the designer.
Baby Modifications: N/A
Obtained From: Butterfly Wing, Butterfly Potion
Butterfly Antennae (CN) (Restricted)
Required Trait Aspects: The character has a pair of antennae on the top of their head. They must be at least somewhat curled.
Choice Trait Aspects:
- The antennae can optionally end in any shape.
- The antennae don't have to be covered in wax.
Baby Modifications: The antennae are extremely small.
Obtained From: Butterfly Wing, Butterfly Potion
Butterfly Attraction (CN) (Restricted)
Required Trait Aspects: Butterflies swirl around the character at all times. Each butterfly can be no larger than the ~character's pawpad.
Choice Trait Aspects:
- Small plants such as flowers and leaves can optionally also swirl around the character.
- The butterflies can have any design.
Baby Modifications: N/A
Obtained From: Butterfly Wing, Butterfly Potion
Deep Sea Back Fins (CN) (Restricted)
Required Trait Aspects: Fins run along the character's back.
Choice Trait Aspects:
- The fins can be any shape, as long as they resemble aquatic fins of some sort.
Baby Modifications: N/A
Obtained From: Abyss Earring, Deep Sea Potion
Neck Gills (CN) (Restricted)
Required Trait Aspects: The character has a set of gills on each side of their neck.
Choice Trait Aspects:
- There can be anywhere from 1 - 3 gills on each side.
- The two sides of the neck do not have to be symmetrical in terms of gill placement and amount.
Baby Modifications: N/A
Obtained From: Abyss Earring, Deep Sea Potion
Deep Sea Leg Fins (CN) (Restricted)
Required Trait Aspects: Fins run along the back of the character's limbs.
Choice Trait Aspects:
- The fins can be any shape, as long as they resemble aquatic fins of some sort.
- Fins can be applied to only the front legs, only the hind legs, or all limbs.
Baby Modifications: The fins are smaller.
Obtained From: Abyss Earring, Deep Sea Potion
Deep Sea Lure (CN) (Restricted)
Required Trait Aspects: The character has a lure with a bright bulb at the end. Keep in mind that this trait does not replace the character's head flame.
Choice Trait Aspects:
- The lure can grow from the character's forehead or from on top of the wax.
- The bulb can be any shape.
Baby Modifications: The bulb is tiny and undeveloped.
Obtained From: Abyss Earring, Deep Sea Potion
Furred Mane (LM) (Restricted)
Required Trait Aspects: The character has a large, furred mane around their neck.
Choice Trait Aspects:
- The mane can be any shape and size.
Baby Modifications: N/A
Obtained From: Mini Croissant, Croissant Potion
Furred Body (LM) (Restricted)
Required Trait Aspects: Fur can be placed anywhere on the character's body.
Choice Trait Aspects: N/A
Baby Modifications: N/A
Obtained From: Mini Croissant, Croissant Potion
Bread Body (LM) (Restricted)
Required Trait Aspects: The character's body has a similar texture to bread.
Choice Trait Aspects:
- There can optionally be scoring-marks on the character's back.
- There can optionally be steam coming off of the back.
Baby Modifications: N/A
Obtained From: Mini Croissant, Croissant Potion
Forest Ruffs (LM) (Restricted)
Required Trait Aspects: The character has wavy strands of fur growing from their cheeks.
Choice Trait Aspects:
- There can be plant growth within the fur strands.
Baby Modifications: N/A
Obtained From: Forest Map, Forest Sprite Potion
Forest Growth (LM) (Restricted)
Required Trait Aspects: Plants of choice grow on the character's body.
Choice Trait Aspects:
- Placement, amount, and plant design is up to the designer.
Baby Modifications: The plants are in their sprout/ungrown forms.
Obtained From: Forest Map, Forest Sprite Potion
Sprite Antennae (LM) (Restricted)
Required Trait Aspects: The character has a pair of antennae.
Choice Trait Aspects:
- The antennae can optionally end in any shape.
Baby Modifications: N/A
Obtained From: Forest Map, Forest Sprite Potion