Traits
Forest Tail (LM) (Restricted)
Required Trait Aspects: The tail is made up of wavy, downturned strands of fur. The lantern string comes out of the end.
Choice Trait Aspects:
- There can be plant growth within the fur strands.
Baby Modifications: N/A
Obtained From: Forest Map, Forest Sprite Potion
Windweaver's Tail (RU) (Restricted)
Required Trait Aspects: The character has a long, thin tail with a large clump of fur at the end. The blade part of the tail comes out of the fur clump.
Choice Trait Aspects:
- There is no limit on tail length.
Baby Modifications: N/A
Obtained From: Silver Flute, Windweaver Potion
Comet Tail (RU) (Restricted)
Required Trait Aspects: The character has a long, furless tail that thins out towards the end. The blade part of the tail floats at the tip, and is not physically attached.
Choice Trait Aspects:
- The tail can optionally be transparent at the base, and progressively get more opaque towards the tip.
- The tail can optionally have light coming from its tip.
Baby Modifications: N/A
Obtained From: Comet Shard, Comet Potion
Nudibranch Tail (LM) (Restricted)
Required Trait Aspects: The tail is a flower-like shape, with the 'petals' all curving towards the center. The lantern string comes out of the center.
Choice Trait Aspects: N/A
Baby Modifications: N/A
Obtained From: Vibrant Coral, Nudibranch Potion
Lovely Tail (RU) (Restricted)
Required Trait Aspects: The tail is enormous and extremely fluffy, with an almost cloud-like texture. The tail must be wider than the character's forearms. The blade part of the tail comes out of the end.
Choice Trait Aspects:
- There is no limit on length or width of the tail.
Baby Modifications: N/A
Obtained From: Lovely Locket, Lovely Potion
Lovely Tail-Topper (RU) (Restricted)
STACKING: This trait must be stacked with a trait that dictates the tail shape.
Required Trait Aspects: A pair of feathered wings grow from the end of the body, and flares over the tail.
Choice Trait Aspects: N/A
Baby Modifications: N/A
Obtained From: Lovely Locket, Lovely Potion
Sea Dragon Tail (TR) (Restricted)
Required Trait Aspects: Long, stick-like pieces with leafy ends protrude from different points of the tail.
Choice Trait Aspects:
- Placement, size, and amount is up to the designer.
Baby Modifications: N/A
Obtained From: Black Pearl, Sea Dragon Potion
Wispy Tail (LM) (Restricted)
Required Trait Aspects: The tail has a cloud-like texture, and as a result does not have a set shape.
Choice Trait Aspects:
- This trait can optionally replace half of their pairs of legs; if the character has an odd number pairs, round to the nearest whole number of choice.
- The lantern lure can be attached to a string from the end of the tail OR float around it.
Baby Modifications: N/A
Obtained From: Blue Jelly, Ocean Angel Potion
Crystal Tail (RU) (Restricted)
Required Trait Aspects: The character has a cluster of crystals where their tail would be. The blade part of the tail floats near the end of the cluster.
Choice Trait Aspects: N/A
Baby Modifications: N/A
Obtained From: Crystal Torch, Crystalline Soul Potion
Moth Tail (TR) (Restricted)
Required Trait Aspects: The character has a flat, split tail that expands towards the top and tapers off towards the end. Each side of the split must be symmetrical, unless broken up by injury.
Choice Trait Aspects:
- The tips of each split can expand out again in a shape of choice. This shape can be mismatched between the two tips.
Baby Modifications: N/A
Obtained From: Leafy Pot, Comet Moth Potion
Scorpion Tail (LM) (Restricted)
Required Trait Aspects: The tail bulges out in circular sections, resembling a scorpion's tail. The lantern string comes out of the end.
Choice Trait Aspects: N/A
Baby Modifications: N/A
Obtained From: Scorpion Poison, Armored Scorpion Potion
Sting Lantern (LM) (Restricted)
Required Trait Aspects: The tail's lantern lure has a venomous stinger attached to the end.
Choice Trait Aspects:
- The shape and size of the stinger is up to the designer.
- The end of the tail and/or stinger can optionally be transparent to show poison fluid inside, glow, and/or be made of a gel-like substance.
Baby Modifications: The stinger is not visible yet. However, the optional aspects (transparent with fluid inside, glow, and/or gel-like substance) can still be applied to the end of the tail.
Obtained From: Scorpion Poison, Armored Scorpion Potion
Nebula Tail (TR) (Restricted)
Required Trait Aspects: Swirling essence surrounds the tip of the tail.
Choice Trait Aspects:
- The essence can form any shape around the tail.
- The essence can contain stars and/or abstract markings.
- The essence can glow.
Baby Modifications: N/A
Obtained From: Nebula Wand, Nebula Wanderer Potion
Diamondback Tail (CN) (Restricted)
Required Trait Aspects: There is a rattle at the tip of the tail.
Choice Trait Aspects:
- The rattle does not have to be covered in wax.
Baby Modifications: N/A
Obtained From: Diamond Fang, Diamondback Potion
Cobra Tail (LM) (Restricted)
Required Trait Aspects: There are ventral scales throughout the underside of the tail.
Choice Trait Aspects: N/A
Baby Modifications: N/A
Obtained From: Cobra Carver, King Cobra Potion
Sheep Tail (CN) (Restricted)
Required Trait Aspects: The character has a thin and scraggly tail that hangs down.
Choice Trait Aspects: N/A
Baby Modifications: N/A
Obtained From: Woolly Clump, Sheep Potion
Woolly Tail (CN) (Restricted)
Required Trait Aspects: The tail is extremely large and fluffy, with a rounded shape overall. The tail does not get smaller towards the end.
Choice Trait Aspects: N/A
Baby Modifications: N/A
Obtained From: Woolly Clump, Sheep Potion
Thunderstrike Tail (TR) (Restricted)
Required Trait Aspects: There are spikes on the tail.
Choice Trait Aspects:
- Spike placement, amount, and size is up to the designer.
- The spikes can be glowing.
- The spikes can have electric crackles around them.
Baby Modifications: The spikes are smaller, and cannot be glowing or have electric crackles yet.
Obtained From: Thunderbolt, Thunderstrike Potion
Spiked Tail (RU) (Restricted)
STACKING: This trait can optionally be stacked with another tail shape trait to achieve the spiked effect on a different tail.
Required Trait Aspects: There are spikes on the tail. The tail is long and reptilian, and the blade part of the tail is attached to the end.
Choice Trait Aspects:
- Spike placement, amount, and size is up to the designer.
Baby Modifications: N/A
Obtained From: Wyvern Horn, Wyvern Potion
Flower Tail (TR) (Restricted)
Required Trait Aspects: The tail ends in the shape of a flower of choice.
Choice Trait Aspects: N/A
Baby Modifications: The flower is not yet fully grown, and resembles a bud.
Obtained From: Pixie Wing, Meadow Pixie Potion