Traits
Harvest Horns (RU) (Restricted)
STACKING: This Horn trait is not a [S] side-growing horn, and must be stacked with one.
Required Trait Aspects: The character has a pair of horns, which can resemble any form of harvest: vegetables, grain, fruit, nuts, etc.
Choice Trait Aspects:
- The two horns can have different designs.
Baby Modifications: The horns resemble the sprout/ungrown version of whatever form of harvest they are based on.
Obtained From: Harvest's Bounty, Harvest Fairy Potion
Alien Horns (LM) (Restricted)
Required Trait Aspects: A pair of horns grow from the side of the character's head.
Choice Trait Aspects:
- Shape and size of the horns is up to the designer.
Baby Modifications: The horns are smaller.
Obtained From: Alien Envelope, Alien Potion
Snout Horn (TR) (Restricted)
Required Trait Aspects: The character has a large horn growing from the tip of their snout.
Choice Trait Aspects:
- There can be additional, smaller horns growing in a straight line from the snout to the forehead.
- The horn/s can be glowing.
- The horn/s can have electric crackles around them.
Baby Modifications: The horns are smaller, and cannot be glowing or have electric crackles yet.
Obtained From: Thunderbolt, Thunderstrike Potion
Thunderstrike Horns (TR) (Restricted)
Required Trait Aspects: The character has a pair of bolt-shaped horns.
Choice Trait Aspects:
- There can be a pair of horns OR one centered bolt-shaped unihorn.
- Size and placement is up to the designer.
- The horn/s can be glowing.
- The horn/s can have electric crackles around them.
Baby Modifications: The horn/s are smaller, and cannot be glowing or have electric crackles yet.
Obtained From: Thunderbolt, Thunderstrike Potion
Dragon Horns (TR) (Restricted)
Required Trait Aspects: The character has a pair of upright horns on their forehead.
Choice Trait Aspects:
- The horns can be completely straight or curve in a single direction.
- Size, placement, and texture are up to the designer.
Baby Modifications: The horns are smaller.
Obtained From: Golden Goose, Gilded Dragon Potion
Croissant Horns (LM) (Restricted)
Required Trait Aspects: The character has a set of small, nub-like horns with a swirling shape.
Choice Trait Aspects: N/A
Baby Modifications: The horns are smaller.
Obtained From: Mini Croissant, Croissant Potion
Wyvern Horns (RU) (Restricted)
STACKING: This Horn trait is not a [S] side-growing horn, and must be stacked with one.
Required Trait Aspects: The character has a pair of upright horns on their forehead.
Choice Trait Aspects:
- The horns can be completely straight or curve in a single direction.
- Size, placement, and texture are up to the designer.
Baby Modifications: The horns are barely grown, and only visible as nubs.
Obtained From: Wyvern Horn, Wyvern Potion
Winged Fetlocks (CN) (Restricted)
STACKING: This trait does not determine foot shape, and must be stacked with a trait that does.
Required Trait Aspects: The character has feathered wings on their ankles and/or the bend of each elbow.
Choice Trait Aspects:
- At each wing point, there can either be one wing or a pair of wings. This does not have to remain consistent throughout all four feet.
Baby Modifications: The wings are small and undeveloped. They must be covered in wax.
Obtained From: Seraph's Tome, Seraphim Potion
Windweaver's Fetlocks (RU) (Restricted)
Required Trait Aspects: The fur on the character's ankles dissolves into wind.
Choice Trait Aspects:
- The wind be any shape, size, and color.
- The wind can be opaque, semi-transparent, or transparent.
Baby Modifications: N/A
Obtained From: Silver Flute, Windweaver Potion
Griffon Talons (RU) (Restricted)
Required Trait Aspects: The feet resemble an eagle's talons, with a hooked claw on each toe. There must be a thumb on each foot.
Choice Trait Aspects:
- The feet can either have two or three toes in addition to the thumb. This must remain consistent throughout all four feet.
Baby Modifications: N/A
Obtained From: Aurora Window, Aurora Griffon Potion
Owl Talons (CN) (Restricted)
Required Trait Aspects: The feet resemble an owl's talons, with a hooked claw on each toe. There must be a thumb on each foot.
Choice Trait Aspects:
- The feet can either have two or three toes in addition to the thumb. This must remain consistent throughout all four feet.
Baby Modifications: N/A
Obtained From: Owl Feather, Owl Seer Potion
Kelpie Fetlocks (CN) (Restricted)
STACKING: This trait does not determine foot shape, and must be stacked with a trait that does.
Required Trait Aspects: Wavy, kelp-like tendrils grow from the character's ankles, falling over the feet.
Choice Trait Aspects:
- The density of the fetlocks is up to the designer. The fetlocks can partially or even fully cover the feet (although a cutaway reference of the feet would be required in the latter case).
- Fetlocks can be applied to all four feet, just the front feet, or just the back feet.
- Fetlocks can have a slimey texture.
Baby Modifications: The fetlocks must be covered in wax.
Obtained From: Kelp Bundle, Kelpie Potion
Tiny Claws (RU) (Restricted)
Required Trait Aspects: The character's claws are extremely short and small, making them practically invisible even when extended. Do not draw any claws at all on the reference image when applying this trait, unless for an extremely close-up reference of the paw.
Choice Trait Aspects: N/A
Baby Modifications: N/A
Obtained From: Harvest's Bounty, Harvest Fairy Potion
Crystal Claws (RU) (Restricted)
STACKING: This trait must be stacked with a claw shape trait.
Required Trait Aspects: The character's claws are made of crystal.
Choice Trait Aspects: N/A
Baby Modifications: N/A
Obtained From: Crystal Torch, Crystalline Soul Potion
[0] Blob (LM) (Restricted)
Required Trait Aspects: The character has no legs. They loaf, permanently. Blob.
Choice Trait Aspects:
- The bottom of their body can either be solid or appear to be melting.
Baby Modifications: N/A
Obtained From: Blue Jelly, Ocean Angel Potion
Mermaid Tail (LM) (Restricted)
Required Trait Aspects: A large, fish-like tail attaches to the end of the character's body. This trait replaces half of their pairs of legs; if the character has an odd number pairs, round to the nearest whole number of choice.
Choice Trait Aspects:
- The tail can have any amount of fins and fish-like features.
- The tail lantern lure is optional with this trait. If present, the string comes out form the tip of the tail.
Baby Modifications: N/A
Obtained From: Reef Water, Mermaid Potion
Moth Tail (TR) (Restricted)
Required Trait Aspects: The character has a flat, split tail that expands towards the top and tapers off towards the end. Each side of the split must be symmetrical, unless broken up by injury.
Choice Trait Aspects:
- The tips of each split can expand out again in a shape of choice. This shape can be mismatched between the two tips.
Baby Modifications: N/A
Obtained From: Leafy Pot, Comet Moth Potion
Mamba Tail (RU) (Restricted)
STACKING: This trait must be stacked with a trait that dictates the tail shape.
Required Trait Aspects: There are ventral scales throughout the underside of the tail.
Choice Trait Aspects: N/A
Baby Modifications: N/A
Obtained From: Toxic Inkwell, Mamba Potion
Feathered Tail (TR) (Restricted)
STACKING: This trait must be stacked with a trait that dictates tail shape.
Required Trait Aspects: Feathers can be placed anywhere on the character's tail.
Choice Trait Aspects: N/A
Baby Modifications: N/A
Obtained From: Golden Goose, Gilded Dragon Potion
Nautical Body (RU) (Restricted)
Required Trait Aspects: A large, fish-like tail attaches to the end of the character's body, replacing the hind legs. The blade part of the tail is attached to the end of the regular tail
Choice Trait Aspects:
- The tail can have any amount of fins or fish-like features.
- The fins can be any shape, as long as they resemble aquatic fins of some sort.
- Fin placement is up to the designer.
Baby Modifications: N/A
Obtained From: Splashy Tentacle, Nautical Dweller Potion