Traits
Harvest Ears (RU) (Restricted)
Required Trait Aspects: The character has a pair of enormous, upright, and extremely fluffy ears.
Choice Trait Aspects:
- The ears can be any size. There is no limit. Go wild!!
- Any plants (excluding tall plants, such as trees and large shrubs) can optionally grow from inside the inner ears.
Baby Modifications: N/A
Obtained From: Harvest's Bounty, Harvest Fairy Potion
Kitsune Ears (RU) (Restricted)
STACKING: This trait must be stacked with a trait that dictates ear shape.
Required Trait Aspects: Flames erupt from the character's inner ears.
Choice Trait Aspects: N/A
Baby Modifications: N/A
Obtained From: Kitsune Mask, Kitsune Potion
Griffon Ears (RU) (Restricted)
Required Trait Aspects: The character's ears are made up of two small tufts of feathers.
Choice Trait Aspects: N/A
Baby Modifications: The ears are smaller.
Obtained From: Aurora Window, Aurora Griffon Potion
Sphinx Ears (CN) (Restricted)
Required Trait Aspects: The character has triangular feline ears in place of wax lop ears. The ears can be located anywhere on the top of their head.
Choice Trait Aspects:
- The ears do not have to be covered in wax.
- The ears can be any width and height.
- Fur texture and length on the ears is up to the designer.
Baby Modifications: N/A
Obtained From: Stardust Sphinx Potion, Stardust Bowl
Grove Ears (TR) (Restricted)
Required Trait Aspects: The character has a pair of ears resembling a mammal of choice.
Choice Trait Aspects: N/A
Baby Modifications: The ears are smaller.
Obtained From: Grove Potion, Grove's Gift
Overgrowth Ear Feelers (LM) (Restricted)
STACKING: This trait can optionally be stacked with a regular Ear Feeler trait.
Required Trait Aspects: Any plants (excluding tall plants, such as trees and large shrubs) grow from within each ear.
Choice Trait Aspects:
- The plants can glow.
Baby Modifications: N/A
Obtained From: Forest Map, Forest Sprite Potion
[CVG] Bat Wax Coverage (CN) (Restricted)
Required Trait Aspects: Wax covers the character's head, back (ends in a spiky, bat-wing-like shape), and tail.
Choice Trait Aspects:
- Variations of chest coverage include the design in the image, or a central 'spike'
Baby Modifications: Wax covers all parts of the character's body, except for the face.
Obtained From: Bat Dagger, Spirit Bat Potion
[Q] Full-Water Wax (CN) (Restricted)
Required Trait Aspects: The wax quality resembles water.
Choice Trait Aspects:
- The water wax can be any color, not just blue.
Baby Modifications: N/A
Obtained From: Rabbit Trinket, Water Rabbit Potion
[Q] Semi-Water Wax (CN) (Restricted)
STACKING: This trait must be stacked with another [Q] wax quality trait, which dictates the texture of non-water parts.
Required Trait Aspects: Parts of the wax quality resemble water.
Choice Trait Aspects:
- The water wax can be any color, not just blue.
- Placement of the water wax is up to the designer.
Baby Modifications: N/A
Obtained From: Rabbit Trinket, Water Rabbit Potion
[CVG] Owl Wax Coverage (CN) (Restricted)
STACKING: If you use this trait to eliminate standard lop ears, Restricted ear traits may be applied.
Required Trait Aspects: Wax covers the character's head, part of the face (leaving a heart shaped outline), neck, and tail.
Choice Trait Aspects:
- You may choose whether or not the character still has the standard lop ears (no ears depicted in the trait image).
Baby Modifications: Wax covers all parts of the character's body, except for the face (leaving a heart shaped outline).
Obtained From: Owl Feather, Owl Seer Potion
Diamondback Wax (CN) (Restricted)
Required Trait Aspects: There are scales scattered throughout the wax.
Choice Trait Aspects:
- Placement of scales is up to the designer.
- The scales can be any reasonable shape and size.
Baby Modifications: N/A
Obtained From: Diamond Fang, Diamondback Potion
[Q] Woolly Wax (CN) (Restricted)
Required Trait Aspects: The wax quality thick and fluffy, like a sheep's wool.
Choice Trait Aspects: N/A
Baby Modifications: N/A
Obtained From: Woolly Clump, Sheep Potion
[CVG] Kelpie Wax Coverage (CN) (Restricted)
STACKING: As this trait eliminates the standard lop ears, Restricted ear traits may be applied if you do not use the equine ears from this trait (choice aspect).
Required Trait Aspects: Wax covers the character's forehead in a V shape, spine, and tail. The character does not have the standard lop ears.
Choice Trait Aspects:
- Optionally allows for a set of equine ears.
- Wax coverage travels down the spine. You may choose where on the spine coverage stops.
Baby Modifications: Wax covers all parts of the character's body, except for the face. The character does not have the standard lop ears.
Obtained From: Kelp Bundle, Kelpie Potion
[CVG] Sphinx Wax Coverage (CN) (Restricted)
Required Trait Aspects: Wax covers the character's head, neck, back, the upper parts of the hind legs, and tail.
Choice Trait Aspects:
- The wax coverage swoops down on the character's chest and hind legs. The 'depth' of this swoop is up to the designer.
Baby Modifications: Wax covers all parts of the character's body, except for the face.
Obtained From: Stardust Sphinx Potion, Stardust Bowl
[S] Bat Ghost Flames (CN) (Restricted)
Required Trait Aspects: The flames are sentient. They have ghost-like shapes, with bat wings and ears.
Choice Trait Aspects:
- There can be anywhere from 1 to 3 bat-ghosts from each flame point. The head and tail flames can have different numbers of bat-ghosts.
- You can choose whether or not each individual bat-ghost has a face.
Baby Modifications: LATENT. Flames are not yet developed.
Obtained From: Bat Dagger, Spirit Bat Potion
[S] Bunbun Flames (CN) (Restricted)
Required Trait Aspects: The flames are sentient with round shapes and bunny ears. They must each have a face.
Choice Trait Aspects:
- The bunnies can optionally have tails and/or whiskers.
- There can be anywhere from 1 to 3 bunnies from each flame point. The head and tail flames can have different numbers of bunnies.
Baby Modifications: LATENT. Flames are not yet developed.
Obtained From: Rabbit Trinket, Water Rabbit Potion
Flame Halo (CN) (Restricted)
Required Trait Aspects: A halo encircles the character's flame/s.
Choice Trait Aspects:
- The halo can be applied to the character's head and/or tail flame.
- The halo can be any size and shape. Small gaps and non-circular shapes are allowed
Baby Modifications: N/A
Obtained From: Seraph's Tome, Seraphim Potion
[S] Butterfly Flames (CN) (Restricted)
Required Trait Aspects: The flames are sentient with butterfly-like shapes.
Choice Trait Aspects:
- The butterflies can optionally have antennae.
- There can be anywhere from 1 to 3 butterflies from each flame point. The head and tail flames can have different numbers of butterflies.
Baby Modifications: LATENT. Flames are not yet developed.
Obtained From: Butterfly Wing, Butterfly Potion
Bat Nose (CN) (Restricted)
Required Trait Aspects: The character has a triangular, upturned nose.
Choice Trait Aspects: N/A
Baby Modifications: N/A
Obtained From: Bat Dagger, Spirit Bat Potion
Reindeer Nose (CN) (Restricted)
Required Trait Aspects: The character has a large, cervidae nose.
Choice Trait Aspects: N/A
Baby Modifications: N/A
Obtained From: Reindeer Antler, Reindeer Potion