Traits

Bat-Winged Ears (CN)

Bat-Winged Ears (CN) (Restricted)

Category: Ears
Species: Candle Noodle (Spirit Bat subtype)

Required Trait Aspects: The wax lop ears have an added bat wing shape on one side, OR the wax lop ears are replaced entirely by bat wings.
Choice Trait Aspects: 

  • The bat wings do not have to be covered in wax.
  • The bat wings can be opaque, semi-transparent, or transparent.

Baby Modifications: N/A

Obtained From: Bat Dagger, Spirit Bat Potion

Rabbit Ears (CN)

Rabbit Ears (CN) (Restricted)

Category: Ears
Species: Candle Noodle (Water Rabbit subtype)

Required Trait Aspects: The character has rabbit ears in place of wax lop ears. The ears can be located anywhere on the top of their head.
Choice Trait Aspects: 

  • The rabbit ears do not have to be covered in wax.
  • The rabbit ears can be any width and height.
  • Fur texture and length on the ears is up to the designer.

Baby Modifications: N/A

Obtained From: Rabbit Trinket, Water Rabbit Potion

Reindeer Ears (CN)

Reindeer Ears (CN) (Restricted)

Category: Ears
Species: Candle Noodle (Reindeer subtype)

Required Trait Aspects: The character has reindeer ears in place of wax lop ears. The inner ears must be facing upwards.
Choice Trait Aspects: 

  • The reindeer ears do not have to be covered in wax.
  • Fur texture and length on the ears is up to the designer.

Baby Modifications: N/A

Obtained From: Reindeer Antler, Reindeer Potion

Overgrowth Ear Feelers (LM)

Overgrowth Ear Feelers (LM) (Restricted)

Category: Ear feelers (LM)
Species: Lumendra (Forest Sprite subtype)


STACKING: This trait can optionally be stacked with a regular Ear Feeler trait.

Required Trait Aspects: Any plants (excluding tall plants, such as trees and large shrubs) grow from within each ear.
Choice Trait Aspects: 

  • The plants can glow.

Baby Modifications: N/A

Obtained From: Forest Map, Forest Sprite Potion

[Q] Woolly Wax (CN)

[Q] Woolly Wax (CN) (Restricted)

Category: Wax (CN)
Species: Candle Noodle (**Sheep subtype)

Required Trait Aspects: The wax quality thick and fluffy, like a sheep's wool.
Choice Trait Aspects: N/A

Baby Modifications: N/A

Obtained From: Woolly Clump, Sheep Potion

[Q] Semi-Water Wax (CN)

[Q] Semi-Water Wax (CN) (Restricted)

Category: Wax (CN)
Species: Candle Noodle (Water Rabbit subtype)


STACKING: This trait must be stacked with another [Q] wax quality trait, which dictates the texture of non-water parts.

Required Trait Aspects: Parts of the wax quality resemble water. 
Choice Trait Aspects:

  • The water wax can be any color, not just blue.
  • Placement of the water wax is up to the designer.

Baby Modifications: N/A

Obtained From: Rabbit Trinket, Water Rabbit Potion

Diamondback Wax (CN)

Diamondback Wax (CN) (Restricted)

Category: Wax (CN)
Species: Candle Noodle (Diamondback subtype)

Required Trait Aspects: There are scales scattered throughout the wax.
Choice Trait Aspects: 

  • Placement of scales is up to the designer.
  • The scales can be any reasonable shape and size.

Baby Modifications: N/A

Obtained From: Diamond Fang, Diamondback Potion

[CVG] Owl Wax Coverage (CN)

[CVG] Owl Wax Coverage (CN) (Restricted)

Category: Wax (CN)
Species: Candle Noodle (Owl Seer subtype)


STACKING: If you use this trait to eliminate standard lop ears, Restricted ear traits may be applied.

Required Trait Aspects: Wax covers the character's head, part of the face (leaving a heart shaped outline), neck, and tail.
Choice Trait Aspects: 

  • You may choose whether or not the character still has the standard lop ears (no ears depicted in the trait image).

Baby Modifications: Wax covers all parts of the character's body, except for the face (leaving a heart shaped outline). 

Obtained From: Owl Feather, Owl Seer Potion

[Q] Full-Water Wax (CN)

[Q] Full-Water Wax (CN) (Restricted)

Category: Wax (CN)
Species: Candle Noodle (Water Rabbit subtype)

Required Trait Aspects: The wax quality resembles water.
Choice Trait Aspects: 

  • The water wax can be any color, not just blue.

Baby Modifications: N/A

Obtained From: Rabbit Trinket, Water Rabbit Potion

[CVG] Bat Wax Coverage (CN)

[CVG] Bat Wax Coverage (CN) (Restricted)

Category: Wax (CN)
Species: Candle Noodle (Spirit Bat subtype)

Required Trait Aspects: Wax covers the character's head, back (ends in a spiky, bat-wing-like shape), and tail. 
Choice Trait Aspects: 

  • Variations of chest coverage include the design in the image, or a central 'spike'

Baby Modifications: Wax covers all parts of the character's body, except for the face.

Obtained From: Bat Dagger, Spirit Bat Potion

[CVG] Kelpie Wax Coverage (CN)

[CVG] Kelpie Wax Coverage (CN) (Restricted)

Category: Wax (CN)
Species: Candle Noodle (*Kelpie subtype)


STACKING: As this trait eliminates the standard lop ears, Restricted ear traits may be applied if you do not use the equine ears from this trait (choice aspect).

Required Trait Aspects: Wax covers the character's forehead in a V shape, spine, and tail. The character does not have the standard lop ears.
Choice Trait Aspects: 

  • Optionally allows for a set of equine ears.
  • Wax coverage travels down the spine. You may choose where on the spine coverage stops.

Baby Modifications: Wax covers all parts of the character's body, except for the face. The character does not have the standard lop ears.

Obtained From: Kelp Bundle, Kelpie Potion

[S] Bat Ghost Flames (CN)

[S] Bat Ghost Flames (CN) (Restricted)

Category: Flames (CN)
Species: Candle Noodle (Spirit Bat subtype)

Required Trait Aspects: The flames are sentient. They have ghost-like shapes, with bat wings and ears.
Choice Trait Aspects: 

  • There can be anywhere from 1 to 3 bat-ghosts from each flame point. The head and tail flames can have different numbers of bat-ghosts.
  • You can choose whether or not each individual bat-ghost has a face. 

Baby Modifications: LATENT. Flames are not yet developed.

Obtained From: Bat Dagger, Spirit Bat Potion

Flame Halo (CN)

Flame Halo (CN) (Restricted)

Category: Flames (CN)
Species: Candle Noodle (*Seraphim subtype)

Required Trait Aspects: A halo encircles the character's flame/s. 
Choice Trait Aspects: 

  • The halo can be applied to the character's head and/or tail flame.
  • The halo can be any size and shape. Small gaps and non-circular shapes are allowed

Baby Modifications: N/A

Obtained From: Seraph's Tome, Seraphim Potion

[S] Butterfly Flames (CN)

[S] Butterfly Flames (CN) (Restricted)

Category: Flames (CN)
Species: Candle Noodle (Butterfly subtype)

Required Trait Aspects: The flames are sentient with butterfly-like shapes. 
Choice Trait Aspects: 

  • The butterflies can optionally have antennae.
  • There can be anywhere from 1 to 3 butterflies from each flame point. The head and tail flames can have different numbers of butterflies.

Baby Modifications: LATENT. Flames are not yet developed.

Obtained From: Butterfly Wing, Butterfly Potion

[S] Bunbun Flames (CN)

[S] Bunbun Flames (CN) (Restricted)

Category: Flames (CN)
Species: Candle Noodle (Water Rabbit subtype)

Required Trait Aspects: The flames are sentient with round shapes and bunny ears. They must each have a face.
Choice Trait Aspects: 

  • The bunnies can optionally have tails and/or whiskers.
  • There can be anywhere from 1 to 3 bunnies from each flame point. The head and tail flames can have different numbers of bunnies.

Baby Modifications: LATENT. Flames are not yet developed.

Obtained From: Rabbit Trinket, Water Rabbit Potion

Beak (CN)

Beak (CN) (Restricted)

Category: Snout
Species: Candle Noodle (Owl Seer subtype)

Required Trait Aspects: The character has a beak in place of a snout.
Choice Trait Aspects: 

  • The beak can be any avian-like shape and size.
  • The beak can connect all the way to the back of the mouth or cut off in the middle.

Baby Modifications: N/A

Obtained From: Owl Feather, Owl Seer Potion

Frostborne Beak (TR)

Frostborne Beak (TR) (Restricted)

Category: Snout
Species: Tortuvina (Frostborne subtype)

Required Trait Aspects: The character has a beak in place of a snout.
Choice Trait Aspects: 

  • The beak can be any avian-like shape and size.
  • The beak can connect all the way to the back of the mouth or cut off in the middle.

Baby Modifications: N/A

Obtained From: Frost Arrow, Frostborne Potion

Reindeer Nose (CN)

Reindeer Nose (CN) (Restricted)

Category: Snout
Species: Candle Noodle (Reindeer subtype)

Required Trait Aspects: The character has a large, cervidae nose.
Choice Trait Aspects: N/A

Baby Modifications: N/A

Obtained From: Reindeer Antler, Reindeer Potion

Beak (LM)

Beak (LM) (Restricted)

Category: Snout
Species: Lumendra (*Songbird subtype)

Required Trait Aspects: The character has a beak in place of a snout.
Choice Trait Aspects: 

  • The beak can be any avian-like shape and size.
  • The beak can connect all the way to the back of the mouth or cut off in the middle.

Baby Modifications: N/A

Obtained From: Music Box, Songbird Potion

Griffon Beak (RU)

Griffon Beak (RU) (Restricted)

Category: Snout
Species: Ruptour (*Aurora Griffon subtype)

Required Trait Aspects: The character has a beak in place of a snout.
Choice Trait Aspects: 

  • The beak can be any avian-like shape and size.
  • The beak can connect all the way to the back of the mouth or cut off in the middle.

Baby Modifications: N/A

Obtained From: Aurora Window, Aurora Griffon Potion

289 results found.