Traits

Ice Body (TR)

Ice Body (TR) (Restricted)

Species: Tortuvina (Frostborne subtype)

Required Trait Aspects: Parts of the character's body are made of ice.
Choice Trait Aspects: 

  • Placement is up to the designer.
  • The ice can be any color.

Baby Modifications: N/A

Obtained From: Frost Arrow, Frostborne Potion

Sigil (TR)

Sigil (TR) (Restricted)

Species: Tortuvina (Frostborne subtype)

Required Trait Aspects: A glowing sigil floats above the character's head.
Choice Trait Aspects: 

  • The sigil can be any shape and size.

Baby Modifications: N/A

Obtained From: Frost Arrow, Frostborne Potion

Ice Armor (TR)

Ice Armor (TR) (Restricted)

Species: Tortuvina (Frostborne subtype)

Required Trait Aspects: The character is covered in ice and icicles. Note that icicles can be placed on the wings, but not to the point where they imitate the Frostborne Wings trait.
Choice Trait Aspects: 

  • Amount, placement, and shape is up to the designer.
  • The ice and icicles can be any color.

Baby Modifications: N/A

Obtained From: Frost Arrow, Frostborne Potion

Ice Rings (TR)

Ice Rings (TR) (Restricted)

Species: Tortuvina (Frostborne subtype)

Required Trait Aspects: Floating rings encircle the character's body. They must be smooth in texture.
Choice Trait Aspects: 

  • Placement and amount is up to the designer.
  • The rings can have any shape (small gaps are allowed).

Baby Modifications: N/A

Obtained From: Frost Arrow, Frostborne Potion

Frosty Essence (TR)

Frosty Essence (TR) (Restricted)

Species: Tortuvina (Frostborne subtype)

Required Trait Aspects: Chilly, snowflake-filled winds swirl around the character Frostborne Wings trait.
Choice Trait Aspects: 

  • Optionally, the character can also exhale a chilly, snowflake-filled breath at all times.

Baby Modifications: N/A

Obtained From: Frost Arrow, Frostborne Potion

Glowing Markings (TR)

Glowing Markings (TR) (Restricted)

Species: Tortuvina (Frostborne subtype)

Required Trait Aspects: The character has glowing markings.
Choice Trait Aspects: 

  • You may choose which markings the glow is applied to.

Baby Modifications: N/A

Obtained From: Frost Arrow, Frostborne Potion

Floating Crystals (RU)

Floating Crystals (RU) (Restricted)

Species: Ruptour (Crystalline Soul subtype)

Required Trait Aspects: Crystals float around the character.
Choice Trait Aspects: 

  • Shape, placement, and amount is up to the designer.
  • The crystals can glow.

Baby Modifications: The crystals are smaller.

Obtained From: Crystal Torch, Crystalline Soul Potion

Crystal Body (RU)

Crystal Body (RU) (Restricted)

Species: Ruptour (Crystalline Soul subtype)

Required Trait Aspects: Parts of the character's body are made of crystal. These parts must still follow the silhouette; there cannot be potruding crystal pieces.
Choice Trait Aspects: 

  • Placement is up to the designer.

Baby Modifications: N/A

Obtained From: Crystal Torch, Crystalline Soul Potion

Crystal Growth (RU)

Crystal Growth (RU) (Restricted)

Species: Ruptour (Crystalline Soul subtype)

Required Trait Aspects: Crystals grow from the character's body.
Choice Trait Aspects: 

  • Amount, placement, and shape is up to the designer.
  • The crystals can grow in small pieces or large clusters. They can be any size.

Baby Modifications: N/A

Obtained From: Crystal Torch, Crystalline Soul Potion

Soul Fabric (RU)

Soul Fabric (RU) (Restricted)

Species: Ruptour (Crystalline Soul subtype)

Required Trait Aspects: Parts of the character's body dissolve into floating pieces of fabric.
Choice Trait Aspects: 

  • Placement is up to the designer.
  • The fabric can be opaque, semi-transparent, or transparent.

Baby Modifications: N/A

Obtained From: Crystal Torch, Crystalline Soul Potion

Crystallized Fur (RU)

Crystallized Fur (RU) (Restricted)

Species: Ruptour (Crystalline Soul subtype)

Required Trait Aspects: The ends of fur clumps harden into crystal.
Choice Trait Aspects: 

  • Placement is up to the designer.
  • The crystal can glow.

Baby Modifications: N/A

Obtained From: Crystal Torch, Crystalline Soul Potion

Moth Feelers (TR)

Moth Feelers (TR) (Restricted)

Species: Tortuvina (Comet Moth subtype)

Required Trait Aspects: The character has a pair of ellipse-shaped moth feelers on the top of their head.
Choice Trait Aspects: 

  • Alternatively, the feelers can have any leaf-like shape.
  • Size is up to the designer.

Baby Modifications: The feelers are smaller.

Obtained From: Leafy Pot, Comet Moth Potion

Moth Mane (TR)

Moth Mane (TR) (Restricted)

Species: Tortuvina (Comet Moth subtype)

Required Trait Aspects: The character has a large, furred mane around their neck.
Choice Trait Aspects: 

  • The mane can be any shape and size.

Baby Modifications: N/A

Obtained From: Leafy Pot, Comet Moth Potion

Moth Trailers (TR)

Moth Trailers (TR) (Restricted)

Species: Tortuvina (Comet Moth subtype)

Required Trait Aspects: Pair of thin, symmetrical strands grow from the sides of the character's tail. Each strand expands out into a shape at the end.
Choice Trait Aspects: 

  • The shape at the end of each strand is up to the designer. Mismatching is allowed.
  • Placement, amount, and size is up to the designer.

Baby Modifications: The strands are shorter.

Obtained From: Leafy Pot, Comet Moth Potion

Scorpion Pincers (LM)

Scorpion Pincers (LM) (Restricted)

Species: Lumendra (Armored Scorpion subtype)

Required Trait Aspects: The character's legs resemble scorpion pincers.
Choice Trait Aspects: 

  • This trait can be applied to all legs, or just the front legs.
  • Shape and size is up to the designer.

Baby Modifications: N/A

Obtained From: Scorpion Poison, Armored Scorpion Potion

Scorpion Plating (LM)

Scorpion Plating (LM) (Restricted)

Species: Lumendra (Armored Scorpion subtype)

Required Trait Aspects: Armor-like plating covers the character's body.
Choice Trait Aspects: 

  • Placement is up to the designer.
  • Shape is up to the designer.

Baby Modifications: N/A

Obtained From: Scorpion Poison, Armored Scorpion Potion

Scorpion Legs (LM)

Scorpion Legs (LM) (Restricted)

Species: Lumendra (Armored Scorpion subtype)


STACKING: When stacked with the Scorpion Pincers trait, Scorpion Pincers always overrides the front legs.

Required Trait Aspects: The character's legs are thin and arachnid-like.
Choice Trait Aspects: N/A

Baby Modifications: N/A

Obtained From: Scorpion Poison, Armored Scorpion Potion

Body Spikes (LM)

Body Spikes (LM) (Restricted)

Species: Lumendra (Armored Scorpion subtype)

Required Trait Aspects: The character has spikes growing on their body.
Choice Trait Aspects: 

  • Placement and amount is up to the designer.
  • Size is up to the designer.

Baby Modifications: The spikes are smaller.

Obtained From: Scorpion Poison, Armored Scorpion Potion

Nebula Essence (TR)

Nebula Essence (TR) (Restricted)

Species: Tortuvina (Nebula Wanderer subtype)

Required Trait Aspects: Swirling essence floats around the character at all times.
Choice Trait Aspects: 

  • Placement and amount is up to the designer.
  • The essence can form any shapes.
  • The essence can contain stars and/or abstract markings. 
  • The essence can glow.

Baby Modifications: N/A

Obtained From: Nebula Wand, Nebula Wanderer Potion

Nebula Breath (TR)

Nebula Breath (TR) (Restricted)

Species: Tortuvina (Nebula Wanderer subtype)

Required Trait Aspects: Swirling essence leaks from the corner of the character's mouth.
Choice Trait Aspects: 

  • The essence can form any shapes.
  • The essence can contain stars and/or abstract markings. 
  • The essence can glow.

Baby Modifications: N/A

Obtained From: Nebula Wand, Nebula Wanderer Potion

267 results found.