Traits

Cobra Tail (LM)

Cobra Tail (LM) (Restricted)

Category: Tail
Species: Lumendra (King Cobra subtype)

Required Trait Aspects: There are ventral scales throughout the underside of the tail.
Choice Trait Aspects: N/A

Baby Modifications: N/A

Obtained From: Cobra Carver, King Cobra Potion

Aurora Tail (RU)

Aurora Tail (RU) (Restricted)

Category: Tail
Species: Ruptour (*Aurora Griffon subtype)

Required Trait Aspects: The tail has an essence-like texture (almost cloud-like), and as a result does not have a set shape. The blade part of the tail comes out of the end. 
Choice Trait Aspects: 

  • This trait can optionally replace the character's hind legs.

Baby Modifications: N/A

Obtained From: Aurora Window, Aurora Griffon Potion

The Riven End (CN/LM/TR/RU)

The Riven End (CN/LM/TR/RU) (Mutation)

Category: Tail

Required Trait Aspects: The character has three or more (up to twelve) tails. Candle Noodles, Lumendras, and Ruptours can have different flame (using the mismatch flame trait), lantern and sword designs, respectively, at the end of each tail.
Choice Trait Aspects: 

  • The amount of tails is up to the designer.
  • The tails can grow completely separately, or split off from the base of one tail.
  • Different traits can be applied to each tail, although all traits must still be listed normally.

Baby Modifications: N/A

Obtained From: [Mutation II] Tail: The Riven End

The Twin Whip (CN/LM/TR/RU)

The Twin Whip (CN/LM/TR/RU) (Mutation)

Category: Tail

Required Trait Aspects: The character has two tails. Candle Noodles, Lumendras, and Ruptours can have different flame (using the mismatch flame trait), lantern and sword designs, respectively, at the end of each tail.
Choice Trait Aspects: 

  • The tails can grow completely separately, or split off from the base of one tail.
  • Different traits can be applied to each tail, although all traits must still be listed normally.

Baby Modifications: N/A

Obtained From: [Mutation II] Tail: The Twin Whip

The Severed (CN/LM/TR/RU)

The Severed (CN/LM/TR/RU) (Mutation)

Category: Tail

Required Trait Aspects: The character has no tail. This eliminates the tail flame for Candle Noodles, the tail lantern lure for Lumendras, and the sword for Ruptours.
Choice Trait Aspects: N/A

Baby Modifications: N/A

Obtained From: [Mutation II] Tail: The Severed

Mamba Tail (RU)

Mamba Tail (RU) (Restricted)

Category: Tail
Species: Ruptour (Mamba subtype)


STACKING: This trait must be stacked with a trait that dictates the tail shape.

Required Trait Aspects: There are ventral scales throughout the underside of the tail.
Choice Trait Aspects: N/A

Baby Modifications: N/A

Obtained From: Toxic Inkwell, Mamba Potion

Spiked Tail (RU)

Spiked Tail (RU) (Restricted)

Category: Tail
Species: Ruptour (**Wyvern subtype)


STACKING: This trait can optionally be stacked with another tail shape trait to achieve the spiked effect on a different tail.

Required Trait Aspects: There are spikes on the tail. The tail is long and reptilian, and the blade part of the tail is attached to the end.
Choice Trait Aspects: 

  • Spike placement, amount, and size is up to the designer.

Baby Modifications: N/A

Obtained From: Wyvern Horn, Wyvern Potion

Thunderstrike Tail (TR)

Thunderstrike Tail (TR) (Restricted)

Category: Tail
Species: Tortuvina (**Thunderstrike subtype)

Required Trait Aspects: There are spikes on the tail.
Choice Trait Aspects: 

  • Spike placement, amount, and size is up to the designer.
  • The spikes can be glowing.
  • The spikes can have electric crackles around them.

Baby Modifications: The spikes are smaller, and cannot be glowing or have electric crackles yet.

Obtained From: Thunderbolt, Thunderstrike Potion

Woolly Tail (CN)

Woolly Tail (CN) (Restricted)

Category: Tail
Species: Candle Noodle (**Sheep subtype)

Required Trait Aspects: The tail is extremely large and fluffy, with a rounded shape overall. The tail does not get smaller towards the end.
Choice Trait Aspects: N/A

Baby Modifications: N/A

Obtained From: Woolly Clump, Sheep Potion

Sheep Tail (CN)

Sheep Tail (CN) (Restricted)

Category: Tail
Species: Candle Noodle (**Sheep subtype)

Required Trait Aspects: The character has a thin and scraggly tail that hangs down.
Choice Trait Aspects: N/A

Baby Modifications: N/A

Obtained From: Woolly Clump, Sheep Potion

Flower Tail (TR)

Flower Tail (TR) (Restricted)

Category: Tail
Species: Tortuvina (Meadow Pixie subtype)

Required Trait Aspects: The tail ends in the shape of a flower of choice.
Choice Trait Aspects: N/A

Baby Modifications: The flower is not yet fully grown, and resembles a bud.

Obtained From: Pixie Wing, Meadow Pixie Potion

Diamondback Tail (CN)

Diamondback Tail (CN) (Restricted)

Category: Tail
Species: Candle Noodle (Diamondback subtype)

Required Trait Aspects: There is a rattle at the tip of the tail.
Choice Trait Aspects: 

  • The rattle does not have to be covered in wax.

Baby Modifications: N/A

Obtained From: Diamond Fang, Diamondback Potion

Nebula Tail (TR)

Nebula Tail (TR) (Restricted)

Category: Tail
Species: Tortuvina (Nebula Wanderer subtype)

Required Trait Aspects: Swirling essence surrounds the tip of the tail.
Choice Trait Aspects: 

  • The essence can form any shape around the tail.
  • The essence can contain stars and/or abstract markings. 
  • The essence can glow.

Baby Modifications: N/A

Obtained From: Nebula Wand, Nebula Wanderer Potion

Sting Lantern (LM)

Sting Lantern (LM) (Restricted)

Category: Tail
Species: Lumendra (*Armored Scorpion subtype)

Required Trait Aspects: The tail's lantern lure has a venomous stinger attached to the end.
Choice Trait Aspects: 

  • The shape and size of the stinger is up to the designer.
  • The end of the tail and/or stinger can optionally be transparent to show poison fluid inside, glow, and/or be made of a gel-like substance.

Baby Modifications: The stinger is not visible yet. However, the optional aspects (transparent with fluid inside, glow, and/or gel-like substance) can still be applied to the end of the tail.

Obtained From: Scorpion Poison, Armored Scorpion Potion

Scorpion Tail (LM)

Scorpion Tail (LM) (Restricted)

Category: Tail
Species: Lumendra (*Armored Scorpion subtype)

Required Trait Aspects: The tail bulges out in circular sections, resembling a scorpion's tail. The lantern string comes out of the end.
Choice Trait Aspects: N/A

Baby Modifications: N/A

Obtained From: Scorpion Poison, Armored Scorpion Potion

Moth Tail (TR)

Moth Tail (TR) (Restricted)

Category: Tail
Species: Tortuvina (Comet Moth subtype)

Required Trait Aspects: The character has a flat, split tail that expands towards the top and tapers off towards the end. Each side of the split must be symmetrical, unless broken up by injury.
Choice Trait Aspects: 

  • The tips of each split can expand out again in a shape of choice. This shape can be mismatched between the two tips.

Baby Modifications: N/A

Obtained From: Leafy Pot, Comet Moth Potion

Crystal Tail (RU)

Crystal Tail (RU) (Restricted)

Category: Tail
Species: Ruptour (Crystalline Soul subtype)

Required Trait Aspects: The character has a cluster of crystals where their tail would be. The blade part of the tail floats near the end of the cluster.
Choice Trait Aspects: N/A

Baby Modifications: N/A

Obtained From: Crystal Torch, Crystalline Soul Potion

Wispy Tail (LM)

Wispy Tail (LM) (Restricted)

Category: Tail
Species: Lumendra (Ocean Angel subtype)

Required Trait Aspects: The tail has a cloud-like texture, and as a result does not have a set shape.
Choice Trait Aspects: 

  • This trait can optionally replace half of their pairs of legs; if the character has an odd number pairs, round to the nearest whole number of choice.
  • The lantern lure can be attached to a string from the end of the tail OR float around it.

Baby Modifications: N/A

Obtained From: Blue Jelly, Ocean Angel Potion

Sea Dragon Tail (TR)

Sea Dragon Tail (TR) (Restricted)

Category: Tail
Species: Tortuvina (Sea Dragon subtype)

Required Trait Aspects: Long, stick-like pieces with leafy ends protrude from different points of the tail.
Choice Trait Aspects: 

  • Placement, size, and amount is up to the designer.

Baby Modifications: N/A

Obtained From: Black Pearl, Sea Dragon Potion

Lovely Tail-Topper (RU)

Lovely Tail-Topper (RU) (Restricted)

Category: Tail
Species: Ruptour (Lovely subtype)


STACKING: This trait must be stacked with a trait that dictates the tail shape.

Required Trait Aspects: A pair of feathered wings grow from the end of the body, and flares over the tail.
Choice Trait Aspects: N/A

Baby Modifications: N/A

Obtained From: Lovely Locket, Lovely Potion

59 results found.